![]() ![]() ![]() As ever, make sure you read the creator’s instructions for installation and use properly. You can download the Sims Mod Assistant from Mod The Sims. While having the game installed is obviously how most people will use it, not needing the installation is helpful if you have different machines for work and play and you want to use your work machine to organise some stuff. You do not need to have The Sims 4 installed to use the tool. For the purposes of this tutorial, we renamed and then redownloaded RVSN’s bunk bed sets (because we just so happened to be in the middle of a little write up for them). Here’s a screenshot to demonstrate how easy it is. Supports filtering, batch selection and moving selected mods to other directories.Supports quick open of specific mod in Sims4Studio Exception files are located in The Sims 4 Documents folder (DocumentsElectronic ArtsThe Sims 4).Shows visual relationship between conflicting files.Parses mod contents and looks for probable conflicts for:.It will continue to happen until the mods or cc are removed or updated. This error almost always happens as a result of bad or out-of-date mods or CC, but sometimes it can be an EA script error as well. Finds exact duplicates (copy-paste files with different names) LAST EXCEPTION CAUGHT BY MCCC A script error has been logged to the LastException.txt file located in the Sims 4 folder.Simply named Sims Mod Assistant, this nifty programme will help you identify issues with all sorts of mods and custom content, features include: How to find duplicate CC or mods in The Sims 4Īs you can see from the screenshot below (using TwistedMexi’s Better Build Buy mod for expanding the catalogue and organizing stuff, by the way), there’s a lot of stuff here – this only a small fraction of CC in our game.ĭuplicate Sims 4 CC and conflicting mods can cause a whole bunch of problems, including a lagging game, things not working or a catastrophic game crash. We have previously looked at a way to find and delete broken or bad CC (you know, the question mark head stuff), but this little piece of kit is helpful for when you have downloaded something twice without even realising it and you cannot find it because you just throw everything into the folder like it?s that cupboard in your house where you put ?the things that I?ll deal with some other time?. (AttributeError: 'NoneType' object has no attribute 'factory')įile "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapperįile "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 151, in c_api_server_init_tickįile "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tickįile "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_serviceįile "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_startįile "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 149, in _execute_genįile "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 484, in invoke_registered_callbacks_genįile "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 482, in invoke_registered_callbacks_genįile "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.Despite having the best intentions and all sorts of new year, new me resolutions to get those custom content folders under control? it?s just not going to happen.įortunately, there are people aware of those of us who suffer this fate and they are kind enough to create free bits of software to save our sanity. In following suit with Deaderpools decision to move non-MCCC exception support links to Sims After Dark, I have updated BEs Help & Resources section to use Sims After Dark for the General Exception Help link as well. Ive been getting the following last exception for mcc :Ģ4_64.15.pc 23:23.1.54.120.1020-1.py:1169fc060ec1d8363fa5d5b67a4 Failure: 'SimsSuperA' (SimsSuperA) (ModuleNotFoundError: No module named 'SimsSuperA')įile "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_pathįile ".\WickedWhims v145c\turbolib2\utils\injector.py", line 22, in _wrapped_functionįile ".\WickedWhims v145c\turbolib2\exceptions\exceptions_feedback.py", line 17, in _turbolib_on_exception_occurrenceįile "E:\Builds\MCCC_6_4_1\mc_cmd_center\mc_utils.py", line 130, in _wrapper_functionįile "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path This is a fairly minor update that resolves some of the outlier issues since the last update. ![]()
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